![]() You've mentioned DirectSound already, which is a low-level library that offers many signal processing options. There's quite a few options for audio, and they run the gamut in terms of features and ease of use. If you're using Visual Studio 2005 Express, you'll need to download the Windows SDK and install it manually.Īside from those things, really the only other library you'll need is audio. Are you using Visual Studio? The full versions include the Windows SDK (formerly known as the Windows Platform SDK), which includes GDI+ and Win32. It must be used with the Win32 API (or a library that uses Win32, like MFC or WTL), through which you create and manage your window as well as user input. GDI+ is for graphics and images only, and will handle displaying of graphics and images as well as loading of various image types (BMP, PNG, JPEG, GIF, TIFF). If I get the GDI+ will that have everything I need to make a game? If not, what other programs will I need?
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